Flicking Balls! Not for beginners.

Yesterday I was helping a student make a Pokémon Go style game mechanic.

Flicking balls to catch creatures.  Using the built in physics engine in Fusion it really wasn’t too hard to do.

So I thought I’d share a tutorial with you!
It’s a novice tutorial not for beginners, Newbies try APPril www.impactgamers.net/appril

SORRY about the LOUD start


Try it online.

The source files for you to try